Advanced Areas
Advanced Areas
Version: 1.0
Author: modern algebra
Date: March 12, 2008
Description
Adds a couple of options to areas. If anyone has any ideas for more, please tell me.
Features
- Allows you to marry an in-game switch to an area, thus allowing it to be turned on and off at will. This can be useful if say, after some event in your game, like a volcano erupting, you want different monsters to pop up
- Allows you to set an encounter step for each area. Where two areas conflict, it takes the smallest encounter step